Crossbow Stealth Hunter
A crossbow with explosive bolts plus stealth. One shot, one kill, silently.
An alternative to the bow - a crossbow with explosive or poisoned bolts. A Bloodied crit plus sneak damage deals 3500+ per shot, completely silently. Ideal for stealth farming Daily Ops and boss events where you do not want to wake the mobs early. Suits solo players who enjoy a measured pace.
SPECIAL
Perk layout
Hover a card to read what the perk does.
Increases your maximum carry weight based on your Strength.
Non-automatic rifles deal +20% damage.
Non-automatic rifles deal another +20% damage.
Non-automatic rifles deal another +20% damage.
Ranged weapons ignore 40% of enemy armor.
Non-automatic rifles deal +10% damage.
Glowing enemies take +80% damage from rifles.
Scoped rifles gain +25% range.
V.A.T.S. shows enemy damage resistance.
Non-automatic rifles ignore 36% of enemy armor.
At high radiation you gain +5 Strength.
The more radiation you carry, the higher your Strength (max +5).
+15% XP for the team and +25% crafting from all resources.
Mutation effects are 25% stronger in a team.
Firearms break 50% more slowly.
Repair firearms 60% more effectively; they break more slowly.
Unlocks crafting of energy weapons and mods.
Stimpaks heal 45% more.
Chem effects last twice as long.
You are harder to detect while sneaking.
You can sneak to break pursuit. Running no longer affects stealth.
+50% sneak attack damage. Sleeping targets are killed instantly.
Run quietly while sneaking.
A kill grants +6% damage for 30 seconds, stacking up to +60%.
Action points regenerate 45% faster.
Food and drink weigh 90% less.
+5 to armor pocket capacity (carry weight).
+15% damage with every weapon type.
Every 20 seconds in combat you get a free critical hit.
The V.A.T.S. critical meter fills faster.
Critical hits deal +50% more damage.
+5% chance for better loot from enemies.
A V.A.T.S. kill restores action points based on your Luck.
Chance for the Stranger to appear in V.A.T.S.
Chance to avoid damage entirely while at low health.


