Caps Hunter
A build for farming caps, loot and XP. Low entry barrier.
High Luck plus Charisma plus Lone Wanderer means maximum passive value out of every mob and container. Works well as a second character or for relaxed play.
SPECIAL
Perk layout
Hover a card to read what the perk does.
Increases your maximum carry weight based on your Strength.
+10 to maximum carry weight.
V.A.T.S. shows enemy damage resistance.
+45 to maximum health.
Eating corpses restores hunger and health.
Each successive attack deals more damage to your target when playing solo.
Vendor prices are 10% better.
Chance to craft a double batch of items.
Extra trading options with vendors.
Fast travel costs 30% less.
+15% XP for the team and +25% crafting from all resources.
Stimpaks heal teammates 100% more.
Repair firearms 60% more effectively; they break more slowly.
Repair weapons and armor 60% more effectively.
Stimpaks heal 45% more.
Unlocks crafting of energy weapons and mods.
Food and drink weigh 90% less.
+5 to armor pocket capacity (carry weight).
A kill grants +6% damage for 30 seconds, stacking up to +60%.
+5% chance for better loot from enemies.
Every 20 seconds in combat you get a free critical hit.
Chance for the Stranger to appear in V.A.T.S.
+15% damage with every weapon type.
The V.A.T.S. critical meter fills faster.
Chance to avoid damage entirely while at low health.

