Bloodied Berserker (Melee)
A melee berserker - 1 HP with a two-handed melee weapon.
The fastest and most dangerous build. A two-handed hammer or Grognak's Axe with Bloodied mods wipes out everything within five meters. High Agility and almost unlimited action points.
SPECIAL
Perk layout
Hover a card to read what the perk does.
Melee weapons deal +20% damage.
Melee weapons deal another +20% damage.
Melee weapons deal another +20% damage.
One-handed melee weapons deal +20% damage.
Two-handed melee weapons deal +20% damage.
Melee weapons swing faster and weigh 60% less.
Increases your maximum carry weight based on your Strength.
V.A.T.S. shows enemy damage resistance.
+45 to maximum health.
At high radiation you gain +5 Strength.
+15% XP for the team and +25% crafting from all resources.
Mutation effects are 25% stronger in a team.
Repair weapons and armor 60% more effectively.
You are harder to detect while sneaking.
You can sneak to break pursuit. Running no longer affects stealth.
+50% sneak attack damage. Sleeping targets are killed instantly.
Run quietly while sneaking.
A kill grants +6% damage for 30 seconds, stacking up to +60%.
Action points regenerate 45% faster.
Chance to take 30% less damage from attacks while sneaking.
Food and drink weigh 90% less.
+15% damage with every weapon type.
Negative mutation effects are reduced by 75%.
6% chance to reflect an enemy shot back at them.
Every 20 seconds in combat you get a free critical hit.
Chance to avoid damage entirely while at low health.
Chance for the Stranger to appear in V.A.T.S.
Heavy weapons have a chance to cripple the target.
+5% chance for better loot from enemies.


