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Commando

Anti-Armor Commando

A full-health alternative to the Bloodied Fixer. Ignores 50% of enemy armor.

Anti-ArmorCommandoFixerFull HP

The Anti-Armor effect cuts the target's armor by 50%, and that multiplies with the Smart Shot perk for another 40%. As a result your Fixer punches through a Sentinel Bot or a Wendigo Colossus as effectively as Bloodied, without playing at 1 HP. Ideal for players moving from Stealth Commando up to tougher events.

SPECIAL

S 3P 15E 11C 6I 5A 13L 7

Perk layout

Hover a card to read what the perk does.

S2 pts
2Strong Back

Increases your maximum carry weight based on your Strength.

Slvl 26
P16 pts
1Commando

Automatic rifles deal +20% damage.

P★★★lvl 3
1Expert Commando

Automatic rifles deal another +20% damage.

P★★★lvl 15
1Master Commando

Automatic rifles deal another +20% damage.

P★★★lvl 35
3Concentrated Fire

V.A.T.S. focuses fire on one limb.

P★★★lvl 35
2Awareness

V.A.T.S. shows enemy damage resistance.

Plvl 11
3Smart Shot

Ranged weapons ignore 40% of enemy armor.

P★★★lvl 30
3Smart Shot

Ranged weapons ignore 40% of enemy armor.

P★★★lvl 30
2Perception of Environment

All incoming damage is reduced by 10%.

P★★★lvl 6
E9 pts
2Lifegiver

+45 to maximum health.

E★★★lvl 7
1Ironclad

+30 damage and energy resistance while not in power armor.

E★★★lvl 30
2Fireproof

-45% fire damage taken.

E★★★lvl 26
2Tough Hide

+10 damage resistance.

E★★★lvl 28
2Rad Resistant

-24% radiation taken.

E★★★lvl 16
C4 pts
1Inspirational

+15% XP for the team and +25% crafting from all resources.

C★★★lvl 12
1Team Medic

Stimpaks heal teammates 100% more.

C★★★lvl 8
1Travel Agent

Fast travel costs 30% less.

Clvl 4
1Strange in Numbers

Mutation effects are 25% stronger in a team.

Clvl 24
I9 pts
3Gunsmith

Firearms break 50% more slowly.

I★★★★★lvl 11
2Gunsmith (INT)

Repair firearms 60% more effectively; they break more slowly.

I★★★★★lvl 26
2Fix It Good

Repair weapons and armor 60% more effectively.

I★★★lvl 9
2First Aid

Stimpaks heal 45% more.

I★★★lvl 23
A12 pts
2Adrenaline

A kill grants +6% damage for 30 seconds, stacking up to +60%.

A★★★★★lvl 9
3Action Boy

Action points regenerate 45% faster.

A★★★lvl 24
3Secret Agent

You can sneak to break pursuit. Running no longer affects stealth.

A★★★lvl 15
3Sneak

You are harder to detect while sneaking.

A★★★lvl 12
1Gun Fu

Each V.A.T.S. hit deals 5% more damage to the next target, stacking.

A★★lvl 30
L13 pts
2Bloody Mess

+15% damage with every weapon type.

L★★★lvl 4
3Local Freak

Every 20 seconds in combat you get a free critical hit.

L★★★lvl 22
3Critical Savvy

The V.A.T.S. critical meter fills faster.

L★★★lvl 33
3Better Criticals

Critical hits deal +50% more damage.

L★★★lvl 35
1Four Leaf Clover

+5% chance for better loot from enemies.

L★★★lvl 1
1One Gun Army

Heavy weapons have a chance to cripple the target.

L★★★lvl 41

Mutations

MarsupialElectrically Charged
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